SettingsBaseT Class

Core functionality for any setting of SnapServer or any child setting.

Definition

Constructors

SettingsBaseTInitializes a new instance of the SettingsBaseT class

Properties

IsReadOnly Gets or sets if this class is immutable and thus read-only. Once setting to read-only, the class becomes immutable.
(Inherited from ImmutableObjectBaseT)

Methods

Clone Creates a clone of the object, either as a read-only instance or an editable one.
(Inherited from ImmutableObjectBaseT)
CloneEditable Creates a clone of this class that is editable. A clone is always created, even if this class is already editable.
(Inherited from ImmutableObjectBaseT)
CloneMembersAsEditable Request that member fields be cloned and marked as editable.
(Inherited from ImmutableObjectAutoBaseT)
CloneReadonly Creates a read-only clone of the object.
(Inherited from ImmutableObjectBaseT)
EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
Load Loads the settings from the supplied stream
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Save Saves the setting to the supplied stream
SetMembersAsReadOnly Requests that member fields be set to "read-only".
(Inherited from ImmutableObjectAutoBaseT)
TestForEditable Test if the class has been marked as read-only. Throws an exception if editing cannot occur.
(Inherited from ImmutableObjectBaseT)
ToStringReturns a string that represents the current object.
(Inherited from Object)
Validate Validates the settings before they are loaded by the main class.

See Also